How and in what form in matters of design and media can virtual content be transferred to reality?

How can elements from the real space be augmented and integrated into virtual content?

Adaptation of live video streaming to virtuality: How can “the picture of the real world” be adapted to the virtual filter by modulation of image and sound parameters?

Investigation of interaction and navigation of users: What kind of interaction is possible in a walkable, geographically embedded interface, where the user is the “cursor”?

Investigation of spatiotemporal dramaturgy: How can animated images and complex sequences of events be staged in space and time? How can coherent experiences be created?

What kind of experience can be created when perception is augmented and altered?